I don’t wanna feel Blue anymore...
So I'm officially in the Skyrim club although just barely. It was a long time coming but it feels natural. But before I talk about that, a few words of how it came to it.

I've been having this RPG itch for awhile now. I didn't give in to it though telling myself I've got Marvel Heroes but that is actually a very different thing, both in genre and the gameplay. So in the end a few days back I did a power move and deleted Sims to make the space for the game. Now the options are quite limited for good RPGs with pretty graphics and a character customization but I got a few in my cart. First of all I went for Pillars of Eternity. It was at #2 funded game on Kickstarter, had good reviews and it was brand new so I expected good things. What I got instead was average graphics, weird plot and too much gore (which is saying something considering it's a pretty old-school distanced RPG). It had a bit of Torment: Planescape feeling but the plot just wasn't worth it.

Then there was another one which seemed alright but the graphics turned out to be very disappointing. Got rid of it. That's when I got back to Skyrim. It wasn't that easy though, first I somehow manged to download the xbox version.

 photo ScreenShot10.jpg

Currently Level 10 and I have so much to say about the game, good and bad. I've heard so much about it that I had high expectations but screens don't give you a real idea of the game.

The graphics are good, I'll give it that but I have many issues with the gameplay. With Drakensang everything was obvious and intuitive but here I had to actually google the simplest things. Took me quite some time just to figure out how to open and close inventory and such. I just don't get the lack of character screen, gearing is simply annoying. Same goes for skills as you can't really see the full picture. The leveling seems kinda primitive though I do like that you level a skill by using it, that makes a lot of sense.

The battles are difficult. You can't pause and gather your wits and there's no automatic battle mode. While the real-time effect is sort of refreshing it all happens so fast and I get really confused just figuring out where the enemy is a lot of the time. The companion system is also simplistic as fuck. You can't even talk to them and you can't give them direct orders during battle, they just copy your moves most of the time. I do like like the absence of classes though so you can master any skill you like without penalty. On top of that, it's not just bout the biggest weapon or the heaviest armour like in most RPG games, the heavy weapons and armour slow you down a lot so you really need to think which you gonna choose. Also I like the challenge of battles where with strong enemies you really need to figure out a strategy and use combination of shouts, magic and weapons to win.

I like the plot so far (who doesn't like dragons) though all the references like names and places are hard to take in at once. I like the interactiveness of the game, how the characters are very sensitive to their surroundings.

Despite the rather bleak imagery, I don't get too freaked out. Well, I do but it's tolerable. I have already successfully cleared a rather nasty dungeon with ghouls and traps so I should be good. But we shall see, definitely not 100% clearing guaranteed.

@темы: Games