Записи с темой: games (список заголовков)

Mass Effect

I don’t wanna feel Blue anymore...

I've heard about Me series long ago but I'm not that big of a sci-fi fan, I'm more of a classic boring fantasy game fan. You know, the good ol' swords and elves and magic and dungeons. But I thought I should try it at some point and now with the Epcotia it seemed like the perfect timing.

At first, I was pleasantly surprised. This world was something completely new and navigating space is decidedly different from running around on foot. The variety of gameplay was exciting. I especially enjoyed the rover, taking selfies on every planet and proudly speeding as the galaxy's worst driver. However, after a dozen planets, it got old. Most missions are repetitive and boring. I felt like there was a lot of potential wasted. The characters are interesting enough but no more than that. The crew missions are just typical errands. The graphics are a little old but I used the improved textures, not without some effort, so it was pretty good.

The plot is... predictable overall. I mean saving the world? Again? Of course, it's just another game created for men to feel cool. Don't even start me on the fanservice like intergalactic strip joint. With a female Shepard it felt like the narrative was a little more fresh. But of course at the back of my mind, it always felt like an alternative option. I also hacked the relationship options allowing myself to hook up with Ashley. I mean, obviously. I don't care for the dude or the blue chick. But yeah, choosing to play as a woman already felt like hacking the game. I was looking forward to the sexy scene but it was really disappointing. I mean, c'mon. Hundred hours of gameplay and 5 seconds with a flash of an ass?

Despite all the drawbacks, as I approached the endgame, I made a major break. I told myself it was because I needed to finish Neverland and then I would finish it when I move on to Epcotia. But it was mostly because I got too attached to my character and it felt sad to leave her. Which is a little odd as I finished the game pretty quickly and I didn't have inventory or a crib to leave.

The final mission was quite fun to do but it felt almost disappointingly easy. I reached L50 but I didn't expect it to go without a real challenge. That always tends to ruin the experience a little. But overall, the game is a solid 4/5

I might just go for ME2 though I can't say I am particularly craving for it right now.

@музыка: 4 hero - Hold it down

@темы: Games


I don’t wanna feel Blue anymore...
Started playing Mass Effect the other day. I got improved textures so it lags quite a bit but it's pretty fun. What I regret though is playing that sex parody of it, now I know all the characters and can't look them in the eyes.

@темы: Games


Kingdoms of Amalur: Reckoning

I don’t wanna feel Blue anymore...

I've been playing it for so long and now I'm 50% sick of it 50% can't let it go. It's worse than fucking Skyrim - I got all of my houses from normal ones to creepy archmage tower to a fucking keep with a library and art gallery. And, of course, a shitton of stuff I never used.

It's a solid action/RPG, much like Jade Empire. Though I would say it's even closer to action genre since there's very few major decisions in the game, only siding with some factions with little difference. There aren't even proper conversations, you only get occasional variants usually when attempting a persuasion. Thus, the game doesn't have a high replayability potential. However, it offers something instead - a chance to easily change speciality at any point so you get to try out all it's got.

I love the gameplay. The fights are very fun and elegant, like good choreography. Great visual effects too. That's crucial to a game you play for 100+ hours. The enemies were oddly varied and it didn't get boring with the great choice of weapons, spells and tricks. But the interface was just plain bad, though probably still not as bad as Skyrim. Of course, one of the best features was beautiful graphics. The landscapes were amazing and every region has peculiar terrain, architecture and creatures. That's how I have 538 screenshots. Take that, Skyrim! One of the minor features that I really loved was being able to change the character's appearance at any house. Of course, you can't change the face but the hair colour, tattoos, jewelry and make-up make a lot of difference. Simple and fun but I never saw it in any other RPG games.

One thing it's missing though is a good plot. There's strong lore but the plot is pretty vague and boring. It's kind of dark too. I knew it from the start. The only thing keeping me from playing it sooner was the fact that the starts with you waking up in a pile of dead bodies. It's not too graphic of course but I think there's still a lot of unnecessary gore in the game. Also Fateless One sounds a helluva lot like Nameless One and the whole being resurrected and not remembering a thing thing? Yeah. The quests were mostly rather boring and sometimes plain buggy. Also some were nearly impossible to figure out on your own and even with walkthroughs. Another thing missing is companions. You only occasionally side with some characters but they're all basically useless except for distracting the enemies.

Dead Kel was obviously trying to introduce a bunch of things that were missing in the original game but it tried too hard. It was funny how it so casually inserted the word "sex" into 3 different female characters' dialogues. One of them becomes your wife but all that happens when you finally get to marry her is a black screen followed by her compliment at what a beast you were in bed. That's it, not even one new interaction. Just a little something to boost the male ego. I played as a female - one of the features that attracted me to the game - but it changes exactly nothing other than your appearance. The whole Keep quests are good idea but they take way too much time so by the time you get to them all, I was already sick of the damn island. It all seemed underdeveloped.

I think at some point I will give Skyrim another try, with all the expansions and mods and all.

Overall impression: fun and pretty, no real depth
Strong points: gameplay, graphics
Weak points: plot, interface, interactivity

@темы: Games


Heroes of Might and Magic VI

I don’t wanna feel Blue anymore...

To me "Heroes" is one of the pillars of modern gaming. I first met HII when I came across it on one of those "200 in one" CDs they sold in the 90's. Most of the stuff on it was crap but that was a sure gem and loved it. Then came HIII, still considered to be the most classic one in the series. I loved it and played it a lot along with HIV which I loved about as much. HV came much later, as I got a new PC and decided to pick up where I left off. Yet, it came as a huge disappointment. There were many games which I gave more chances than I should have but with this one I didn't even bother - struggled for maybe half an hour before deleting it. I honestly don't know, to me it looked like crap. It's much better to have a good isometric game than a bad 3D one. But after a few more years I decided to give HVI a try.

Tonight I finally finished Heroes VI and here's a few words on that.

To me the feelings are very mixed. First of all, the game was incredibly laggy and froze ever so often. I tried to fix it, I really did but in the end I just gave up and reloaded the game, sometimes 3-4 times at one point. That really ruined the experience. But let's move on. Overall, I liked the new design, the units looked great though you seldom looked at them up close. The animations were good too, when they didn't lag that is.

The castle overhaul was mostly good in general but it felt like there were fewer castles and so many classic units were just very absent. I didn't quite like what they did to the Necromancer and Demon castles. Some units were so gross it was disgusting to even look at them. The main reason why I skipped the Demon campaign. But I liked the Sanctuary castle. It is refreshing to see Japanese mythical creatures used in a game. The dark elves looked great too. But yeah, the units and the gameplay is good.

I thought the plot was odd and messy. While I don't care much normally, here it was more evident so it influenced my choices a lot. While there were 5 main campaigns, one for each sibling and of different factions, I only did two. And even that only because I needed it to finish the final campaign. I chose Irina, of course, and later Anastasia. Both wronged women who took their fates into their own hands. I tried playing the humans but the protagonist was such a giant douche I quite on 2nd scenario. I was reluctant to play for the Necromancers but I had to choose another campaign to finish the game and in the end it felt strangely liberating. I mean I sure look the part. Also inner jokes like “You’re not taking my castle! Over my dead body, bitch! Oh, wait. I am dead anyway.” The ending brought no satisfaction whatsoever. It was just like "What? That's it?"

I will probably try HVII at some point but for now I need a break. From the battles and from the bugs

@темы: Games


RIP Marvel Heroes

I don’t wanna feel Blue anymore...

Been playing it for over 3 years, it was my second and most beloved MMORPG. I legit traded my beloved WinXP for 7 mostly to play it. Its demise feels premature but I guess all things come to an end. I really hoped the servers would last till Dec 31 as announced but come to think of it it wasn’t realistic. At least I got to try on all the costumes I always wanted and play another 10 days. It's sad leaving something you invested into. Sure, I wasn't one of the veterans and didn't do cosmic, knew nothing about builds and never even did a red raid. But I spent many hours playing it and it brought me into the world of Marvel even more, I got really attached to some characters. And then there's the cool community. I could stay in touch but I don't think I will, hardly there's another game that could compare to MH. But thinking in a affirmative way, all things come to an end and now I can clear up 20 GB of space on my HD as well as having more time for other
Goodbye, Laura

@темы: Games


Dragon Age: Origins

I don’t wanna feel Blue anymore...

I try to keep away from RPGs because they’re so addictive but fail every time. This time I took on Dragon Age: Origins from a passionate recommendation.

I wasn’t really impressed. The graphics aren't great (though I belatedly realized I didn't use a bigger resolution), the controls are hard to figure out (nobody fucking told me about TAB dammit!), I don’t like the fighting system and the gore (why is there so much of it?) and that’s what makes most of any classic RPG game. However, after awhile I realized the character development is interesting enough to keep me through it. Well, there wa also this thing where everyone was telling my char "Woah, a mage AND and woman, that's so rare!" So yeah, there might have been a bit of a female pride there as well.

The crew is hella fun: a cute male senpai, a young bitchy witch, a former bard/thief/spy turned religious, a drunken dwarf, a bisexual elven assassin, a sassy golem, a war dog. At some point it got really engaging so it took less than 2 months to finish the game and the expansion.

Of course there's also the romance thing. I am not used to this in the games I played before. Skyrim and Drakensang have very little companion interaction and Torment gets you a written kiss if you work on it hard enough. But here it's full romance options, for both genders, even more so with some mods. *wink wink* In the end though I settled for Alistair, that stupid sensitive virgin who turned out to be the heir to the throne. And since I wasn’t noble he dumped me and honestly it sucked more that it should have. And you can't go back and hook up with Zev or Leliana if you rejected them.

As I got to Awakening I was disappointed to learn that only the drunken dwarf remains in your party, the rest are rather boring, hey the best tank is the undead dude. And I was determined to enjoy it, at first being above L25 I felt "I got this", and there was no more pressure but soon enough I began to miss my old crew, after all they were the best part. Also when his Majesty king Alistair came to check up on my keep it was like seeing your ex. Fuck this shit. Overall is was too easy, even the endgame, and all the tons of armor and weapons were almost irritating because nobody needs that much. The only fun I had was hacking the game to make my character look a bit older and tougher.

I probably won’t play again because of all the grinding needed to move forward but I kinda wish I could fast-forward and try out other options. I also did 2 small scenarios including Witch Hunt which is no more than a bridge to DA 2 but... nah, I don't think so. I really wish RPGs were more plot and character development and less fighting.

@темы: Games


Torment: Tides of Numenera

I don’t wanna feel Blue anymore...

First of all, there's two ways to judge the game: as an individual media or as a spiritual successor to Planescape: Torment. If you think of it as a separate game it has its merits as well as shortcomings but I'm sure it has its audience. If you judge it as the latter, however, it is a failure on nearly every level. When I discovered P:T I was charmed and shaken, I wanted, needed to learn more about the Planescape world, I downloaded the OST and read a ton of articles on it. But Ninth World left me thoroughly unimpressed.

The graphics are good overall. Not as good as the concept art but still good. But surely it's not the game's crucial feature. That would be the plot and the game world. The expectations were high. I could forgive many problems and bugs if the plot was good but alas I found it very disappointing. There was some intrigue at first and a hope that the puzzle will start to make sense after a while but as it progressed the disappointment grew. The Changing God wasn't the best character and after meeting him he just came off as an egomaniac douchebag, and not even a very smart one. The Sorrow seemed like a good antagonist but the ending scene when it talked rubbish completely ruined the effect. The Ending was very disappointing. The whole time I had a slightest hope everything will make sense in the end but it did not. The whole thing just felt so... pointless.

The extensive terminology was redundant. I understand some terms would be good to highlight a world's uniqueness but there's just too much of it and it's really unnecessary to replace normal concepts with obscure terms. Fettles? Nano? That is really trying too hard. The whole tidal concept was just so raw and pointless. Why would they bring so much focus to it if it had so little influence on the game and the ending? The meres and anamnesis seemed like a good idea to add flavour and volume to the game since I really loved the Sensorium in Planescape. However, it just didn't work for me. I can't really tell why exactly but only a few stories left a strong impression. Overall, the game's lore felt too heavy and forced. As if the creators got together, got high, wrote down all their thoughts and then just went from there jamming every quirky idea into the sсript without consolidating them.

The game's fights were somewhat complex and redundant. I collected a lot of cyphers and money most of which I never got to use. The armour and weapon choice was also rather poor but since the game was so short it didn't really matter much. And yes, the game is too short. And at this point I was glad about it but no matter how you look at it the number of locations just feels too little. Sagus Cliffs was quite interesting but after that you get a few sloppy locations and then it's just the Bloom. The teaser art showed a number of unique locations such as Oasis city, Ossiphagan and a dozen locations on the world map but apparently they only appear in the novellas or meres.

When I first learned of the project I thought it was a great idea and the crowdfunding would let the true creativity flow. But the end product was nothing like what I imagined from the released teasers and nothing like P:T. If anything, the game mechanic feels more like Fallout than P:T. Not to mention the fact that the game has been delayed for over 2 years and still the original release was raw and buggy.

In the end: if I knew what I was in for I wouldn't do it. Not because the game is so bad, but because unlike P:T it wasn't worth it for me. For a couple of good thoughtful ideas I got a pack of disturbing images.

I got to play it for free so I don't have the right to bitch but if I did pay for it expecting another P:T I would be very pissed off.

@темы: Games



I don’t wanna feel Blue anymore...

I started Torment: Tides of Numenera about a week ago. My mental state has been very shaky lately and I was going to wait some more but in the end one night nothing worked so I did this. It's not as good as I hoped for but still pretty good. The graphics don't feel that much different from 1999 but the thing is heavy. Anyway, this is now a solid part of my days. Sometimes I fear it makes me even more distressed but a part of me believes - hopes - it might stir something, help me find something inside, something that would let me find control. It might seem foolish but at this point I feel like it's as good a try as any.

@темы: Games


Skyrim, bye

I don’t wanna feel Blue anymore...
 photo ScreenShot597.jpg

It's been more than 1,5 years since I started playing Skyrim, longer than I have played any single game. Some months I didn't feel like playing, others I couldn't but I knew I will end this journey. I don't really like it when games don't have an end, it kills the sense of purpose. But I wanted it to have one so I put off the main quest until I did every other thing I wanted to do. So now that it's over, I have no regrets to delete the game and move on. Of course, it's hard when you invest so much into it. All of my 5 houses, all the stuff I collected, the ton of alchemy ingredients and dozens of potions I never used. But I have to move on. Life goes on.

I know I haven't experience a lot of what Skyrim has to offer, even the 3 EPs that are available not to mention the hundreds of mods available. But I don't regret it. If I tried to do that at once, I might not be able to leave it alone now. Maybe one day a few years from now I might but I suspect by that time there will be other games I'd want to try, we shall see. For now I'll stash my 400 screens and say Goodbye to Skyrim.

@темы: Games


I don’t wanna feel Blue anymore...
I can't believe I've been gearing Emma for 2 years, did every damn upgrade and she still can't pass then this iron jerk with adamantium-laces bullies comes and bounces his way though the Cosmic Gate. I am so mad.

 photo ultron.jpg

In other news, I'm playing Sims 3 again and KW was fucking up my game big time so in the end I decided to try Passion and it's good. Still getting used to it but it's simple and functional and very effective.

@музыка: David Usher - Black Black Heart

@темы: Games


Sid Meier's Civilization - Beyond Earth: Rising Tide

I don’t wanna feel Blue anymore...

 photo beyond earth.jpg

I just achieved a second victory in Sid Meier's Civilization - Beyond Earth which is really just a remake of Sid Meyer's Alpha Centauri. I don't know they renamed it, the game borrows all of AC's features including quotes and local fauna. The science has been reconstructed completely but it's now confusing as fuck. The social engineering has been replaced by something called 'virtues' which doesn't make any sense. The display is also a lot less convenient.

Of course, the improved graphics are nice and things such as explorations add fun to the game, but thinking of all the stuff that could be improved in the 15 years since AC, Id' say it's a failure. More than anything, it lacks the strong spirit of Alpha Centauri. The quotes are poor and rather boring, the leader profiles are somewhat primitive and the voice of the Russian guy is cringe-worthy. There's no achievement pyramid, no planetary council, no video after completing projects and of course no brilliant fiction. While some of the quests are good, the building ones are just plain annoying. The final videos is a good idea except they are lame and disappointing. The intro video, on the contrary, was very HQ but didn't make any goddamn sense. My second victory was by contact and basically, nothing happened. Oh, and I miss that digital voice... All in all, it feels like they copied the mechanics of the game but left out the things that made it a complete experience. Why couldn't they just make a visual update of AC like they did with Colonization instead of ruining the game? Then again maybe most gamers won't give a fuck.

@музыка: Flosstradamus - Details (ft. PK Hardstyle)

@темы: Games


Skyrim overhaul

I don’t wanna feel Blue anymore...
When I decided to play Skyrim I got myself the smallest pack I could find with an outdated patch. I knew of extensive modding of course but I though at first I need to learn the game as it is. However, I had a feeling at some point I might delve into the dangerous world of moding and so it happened. Now I'm level 21 and learned the ropes, I decided it was time to go check out what the world has to offer. Of course I instantly came across some great gameplay mods but it turned out most mods are for new patches and I decided not to go there. Instead, I went into texture and armour sections. Textures are mostly harmless so I got a few prettifying packs for girls and boys. At first, it seemed weird how glamorous the girls looked, their skin all smooth but I decided to keep it, after all all the women of Skyrim look like they're 35 at the very least. The guys look good tho, no issue. Then, I really wanted to get some clothing because the game is really lacking in there but for that I first had to get a body mesh which I did. In the end, I got not a single new dress and just one armour. Though there's a lot of sexy clothing available, most of it is awfully skanky so for me there wasn't much choice, really.

At any rate, for now here's what Alana and Lydia look like:

 photo ScreenShot89.jpg

That is Seraphine armour which, what do you know, happens to be better defense that elven armour I had before.
So far I did have one crash at one point but hopefully it won't be persistent.

@темы: Games


Skyrim and other timewasters

I don’t wanna feel Blue anymore...
So I'm officially in the Skyrim club although just barely. It was a long time coming but it feels natural. But before I talk about that, a few words of how it came to it.

I've been having this RPG itch for awhile now. I didn't give in to it though telling myself I've got Marvel Heroes but that is actually a very different thing, both in genre and the gameplay. So in the end a few days back I did a power move and deleted Sims to make the space for the game. Now the options are quite limited for good RPGs with pretty graphics and a character customization but I got a few in my cart. First of all I went for Pillars of Eternity. It was at #2 funded game on Kickstarter, had good reviews and it was brand new so I expected good things. What I got instead was average graphics, weird plot and too much gore (which is saying something considering it's a pretty old-school distanced RPG). It had a bit of Torment: Planescape feeling but the plot just wasn't worth it.

Then there was another one which seemed alright but the graphics turned out to be very disappointing. Got rid of it. That's when I got back to Skyrim. It wasn't that easy though, first I somehow manged to download the xbox version.

 photo ScreenShot10.jpg

Currently Level 10 and I have so much to say about the game, good and bad. I've heard so much about it that I had high expectations but screens don't give you a real idea of the game.

The graphics are good, I'll give it that but I have many issues with the gameplay. With Drakensang everything was obvious and intuitive but here I had to actually google the simplest things. Took me quite some time just to figure out how to open and close inventory and such. I just don't get the lack of character screen, gearing is simply annoying. Same goes for skills as you can't really see the full picture. The leveling seems kinda primitive though I do like that you level a skill by using it, that makes a lot of sense.

The battles are difficult. You can't pause and gather your wits and there's no automatic battle mode. While the real-time effect is sort of refreshing it all happens so fast and I get really confused just figuring out where the enemy is a lot of the time. The companion system is also simplistic as fuck. You can't even talk to them and you can't give them direct orders during battle, they just copy your moves most of the time. I do like like the absence of classes though so you can master any skill you like without penalty. On top of that, it's not just bout the biggest weapon or the heaviest armour like in most RPG games, the heavy weapons and armour slow you down a lot so you really need to think which you gonna choose. Also I like the challenge of battles where with strong enemies you really need to figure out a strategy and use combination of shouts, magic and weapons to win.

I like the plot so far (who doesn't like dragons) though all the references like names and places are hard to take in at once. I like the interactiveness of the game, how the characters are very sensitive to their surroundings.

Despite the rather bleak imagery, I don't get too freaked out. Well, I do but it's tolerable. I have already successfully cleared a rather nasty dungeon with ghouls and traps so I should be good. But we shall see, definitely not 100% clearing guaranteed.

@темы: Games


And the 300 Days Login Reward...

I don’t wanna feel Blue anymore...
 photo moonknight.jpg

...a new baby boy. Was that too creepy? Um, ok. Either way, it's Moon Knight and I'm very satisfied.

In other news...
запись создана: 23.05.2015 в 18:57

@темы: Games


She-hulk SMASH!

I don’t wanna feel Blue anymore...
I've been looking forward to her for quite awhile now and I had no hesitation in getting her but now that I did I don't feel much joy. I guess this game is getting old after all. Or maybe just prestigeing X-23 was too tedious. I better take a break anyway.

 photo she-hulk2.jpg

She's skantilly dressed but at least still doesn't look skanky like Rogue here.

@темы: Games


The Photo-Op

I don’t wanna feel Blue anymore...
The only party I attended this year. International Women's Day Photo-Shoot at Marvel Heroes. There was one earlier with all the heroes so far and I liked the idea so I jumped at the chance when I saw this one. We managed to get all the girls including team-ups. It's a nice picture. Too bad there wasn't a cue so we could pose in time. Oh, well. After all, Sue is not a show-off.

 photo 2015_03_08_00054.jpg

The Thread:

@темы: Games, Marvel


Emma and the Guys

I don’t wanna feel Blue anymore...
I was quite dissatisfied with the 200 days login reward Team-up Wolverine. I just put him together with the main Wolverine who I also did not really want. They weren't a great team and the junior would always run out and get himself killed within minutes. But last night I got this brilliant idea that he should be with Emma. She already has Scotty so it made sense to have another guy on the team. Then I also charmed one maggia guy and now she has a fab entourage of suitors.

 photo guys.jpg

They don't just look great, they work well too. The three of them do a good job of dealing with small team of enemies even if Emma just stands there and does nothing. Now that's a fine escort.

@темы: Games


Sue Storm

I don’t wanna feel Blue anymore...
If there's one thing that's girly about me it's choosing heroes in MH2015. I got 400 splinters today and even though I was thinking of getting Iceman that's due in about 2 weeks I saw him and he looked really ugly. Besides, I really got tired of leveling Bobby and Wolverine which I didn't even want. So I went to see my options. I was planning on getting both Jean and Sue Storm eventually but I kinda hate Jean's outfit. So... hello, Susan!

 photo susan.jpg

@темы: Games


Marvel Heroes Update

I don’t wanna feel Blue anymore...
I've been playing quite a lot recently. I have to say it really makes a big difference when you have regular updates. While the events are kind of lame and I don't really want 90% of the rewards offered it is cool to have a new hero released every month or so. Anyway, the recent developments:

Sort finally reached lvl 60! However, it turns out the terminals for lvl 60 are badass as hell. Well, I guess it makes sense since it's the level cap.

 photo 60.jpg


@темы: Games


I don’t wanna feel Blue anymore...
I'm actually playing King's Bounty again. Well, the one that is Dark Side. It doesn't make sense since I dropped Heroes VI and it's not much different but I do like King's Bounty better in several ways and also playing as a Demoness appeals to me a lot right now. Except her outfit. And the demoness animations. I love the game but this bullshit sexist design pisses me off so much.

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@музыка: Panic! At the Disco - Build God, Then We'll Talk

@темы: Games

The Diary of a Graphomaniac